if(trackingNum != 'null'){ } EPIC Experience 2020 - EPIC Track 2 | TechWell

EPIC Experience 2020 - EPIC Track 2

Wednesday, April 22

Raj Subrameyer
ChaiLatte Consulting
W2

Implementing ATDD from Scratch in a Large-Scale Agile Project

Preview
Wednesday, April 22, 2020 - 10:15am to 10:45am

ATDD (acceptance test-driven development) is often used synonymously with BDD (behavior-driven development) and TDD (test-driven development), but the main distinction of ATDD is its focus on collaboration. Developers, testers, business representatives, product owners, and other stakeholders work together to come up with a clear understanding of what needs to be implemented. Raj Subramayer will discuss how his team embraced ATDD to solve problems such as a lack of clarity in requirements, frequent scope creep, no visibility into the testing...

Jenna Charlton
Coveros, Inc.
W7

Exploring Inclusion: Personas, Accessibility, and Meeting User Need

Preview
Wednesday, April 22, 2020 - 11:00am to 12:15pm

Inclusive design and unified design systems are the best ways to ensure applications are inclusive to all users from their inception. But how do you test for inclusion, and where do you start? Meeting the needs of all your users may seem like a daunting task, but it doesn't have to be. Using personas and leaning on our knowledge of exploratory testing techniques, we can start to create testing experiences that help ensure we're truly meeting the needs of all our users. Jenna Charlton will discuss barriers that impact your user experience,...

Jenna Charlton
Coveros, Inc.
W12

Exploring Inclusion: Personas, Accessibility, and Meeting User Need (continued)

Wednesday, April 22, 2020 - 11:45am to 12:15pm

Inclusive design and unified design systems are the best ways to ensure applications are inclusive to all users from their inception. But how do you test for inclusion, and where do you start? Meeting the needs of all your users may seem like a daunting task, but it doesn't have to be. Using personas and leaning on our knowledge of exploratory testing techniques, we can start to create testing experiences that help ensure we're truly meeting the needs of all our users. Jenna Charlton will discuss barriers that impact your user experience,...

Jessie Shternshus
The Improv Effect
W17

Effective Agile Interactions Using Improv Sessions

Wednesday, April 22, 2020 - 2:15pm to 3:30pm

Most development projects rely on the assumption that the environment in which it is built is stable. However, software development environments are highly complex, in constant flux, and thus unpredictable—not because of the software itself, but because of the people creating it. The most important factor for an agile team is their ability to communicate effectively. Understanding how to interact with your internal and external team can make or break the agile process. This interactive workshop will have you using applied improv exercises on active...

Sean-Ely
The Improv Effect
Jessie Shternshus
The Improv Effect
W22

Effective Agile Interactions Using Improv Sessions (continued)

Wednesday, April 22, 2020 - 3:00pm to 3:30pm

Most development projects rely on the assumption that the environment in which it is built is stable. However, software development environments are highly complex, in constant flux, and thus unpredictable—not because of the software itself, but because of the people creating it. The most important factor for an agile team is their ability to communicate effectively. Understanding how to interact with your internal and external team can make or break the agile process. This interactive workshop will have you using applied improv exercises on active...

Nicole Mason
Macy's
W27

Are You in the Agile Game or Sitting on the Bench?

Wednesday, April 22, 2020 - 4:00pm to 4:30pm

Agile is a set of values and principles that lead teams to make decisions. It’s not dependent on tools, products, or one person’s point of view; it’s a collaborative effort. How are you contributing to the process? Are you a team player, sharing your perspective and considering others’ points of view? Or are you a passive observer sitting on the bench? Nicole Mason will provide you with a game plan and practice drills to effectively engage partners, share your expertise, and communicate ideas that advocate for the customer, all while being your authentic self. Get in the agile game!

Thursday, April 23

Jeff Payne
Coveros
T2

Characteristics of a Rock Star Agile Leader

Thursday, April 23, 2020 - 10:00am to 10:30am

Whether you are a chief agile dog at your company or just someone who is passionate about agile and seeking to spread the word, there are some personal characteristics that may make or break your success. These characteristics embody the spirit of agile and must be internalized if you are going to be successful in leading agile efforts. Join Jeffery Payne as he discusses the attributes of a successful agile and DevOps leader and how you can improve your leadership skills. Learn how these characteristics can be made actionable to enable your teams to embody agile principles and be more...

Zeger Van Hese
Z-sharp
T7

Artful Testing

Thursday, April 23, 2020 - 11:00am to 11:30am

At first glance, art and testing may seem like an odd couple. However, Glenford Myers combined both in his book The Art of Software Testing. More recently, Robert Austin and Lee Devin published Artful Making, which relates software development to the creation of a piece of artwork. These authors inspired Zeger Van Hese to consider the idea of artful testing. Zeger will investigate what happens when we combine and infuse testing with aesthetics. With some surprising examples, he’ll show how the fine arts can support and complement our testing efforts. For instance, the tools art critics use...

Zeger Van Hese
Z-sharp
T12

Artful Testing (continued)

Thursday, April 23, 2020 - 11:45am to 12:15pm

At first glance, art and testing may seem like an odd couple. However, Glenford Myers combined both in his book The Art of Software Testing. More recently, Robert Austin and Lee Devin published Artful Making, which relates software development to the creation of a piece of artwork. These authors inspired Zeger Van Hese to consider the idea of artful testing. Zeger will investigate what happens when we combine and infuse testing with aesthetics. With some surprising examples, he’ll show how the fine arts can support and complement our testing efforts. For instance, the tools art critics use...

Rob_Sabourin
AmiBug.Com, Inc.
T17

Reality-Driven Testing in Agile Projects

Preview
Thursday, April 23, 2020 - 2:45pm to 4:15pm

Many agile teams rework previously deployed stories, even after plenty of in-sprint testing. Well-groomed, refined stories framed with typical, alternate, and error scenarios, gracefully described in well-formed Gherkin, continue to encounter all sorts of bugs. In fact, software engineering consultant Rob Sabourin sees rework in over 20% of deployed stories. Rob will show how agile teams can drive rework down dramatically, often achieving near-zero rework after a story is done, by prioritizing reality-driven testing. He’ll teach you to...

Rob_Sabourin
AmiBug.Com, Inc.
T22

Reality-Driven Testing in Agile Projects (continued)

Preview
Thursday, April 23, 2020 - 3:45pm to 4:15pm

Many agile teams rework previously deployed stories, even after plenty of in-sprint testing. Well-groomed, refined stories framed with typical, alternate, and error scenarios, gracefully described in well-formed Gherkin, continue to encounter all sorts of bugs. In fact, software engineering consultant Rob Sabourin sees rework in over 20% of deployed stories. Rob will show how agile teams can drive rework down dramatically, often achieving near-zero rework after a story is done, by prioritizing reality-driven testing. He’ll teach you to...